⬤ Claude Code CLI was showcased running across three separate terminals, each tackling a different development project. The setup included work on a grid-based futuristic city game, an Android application, and a web dashboard—all happening at the same time with the developer providing occasional guidance.
⬤ One terminal showed development of "Neon City Builder," a grid-based city simulation with a neon-styled browser interface displaying game metrics like credits, power, and population. The demo revealed Claude Code actively contributing to gameplay systems and UI elements rather than just generating disconnected code snippets.
⬤ Another terminal focused on Android development, with Claude Code modifying Gradle files and troubleshooting plugin issues. The workflow included real-device testing over USB, with screenshots being captured directly from a connected phone—showing how the tool handles iterative development cycles.
⬤ The third terminal ran web development tasks, where Claude Code built and maintained a dashboard while using Playwright in headless mode to automatically spot and fix UI problems.
Peter Smith
Peter Smith